Configuring CKEditor in Craft CMS
Rich text editors can be customized right down to every option but it takes some time to work out. Please benefit from my mental effort.
Created by Pixel & Tonic (who used to write a lot of fantastic ExpressionEngine add-ons) Craft CMS is a great content management system that doesn’t make any assumptions about your content, or how it will be presented, so developers can spend their time building exactly what they need.
For content I can set up multiple document types and assign different groups of fields. Maybe the blog needs a feature image while events needs start and end dates.
The design is displayed using template files that can embed common code - header, navigation, footer. I can also create very specific urls to help search engine optimization.
Rich text editors can be customized right down to every option but it takes some time to work out. Please benefit from my mental effort.
I went on a wild ride to find the documentation for adding aria attributes to the Craft CMS {{ input }} tag.
Part of the template I purchased for my site redesign includes incrementing counters. But I don't want to update those stats with every new project. Think there's a way to add twig to a Craft field?
I made the website featured in this movie. They added my name to the movie credits!
Local dev environment --> repo --> filesystem pipeline --> server
Adding plugins to my local dev site.
"Create a local environment for craft3 development," they said. "It'll be fun," they said.
I'm building the same site in multiple content management systems to compare cms features.
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